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- FINDING EVERYTHING IN JUMPJOE
-
-
- This file will give you MOST of the solutions to the Game
- JUMPJOE2.EXE, which was written by Kevin Bales.
-
- First, I will talk about the different levels. Level 1 is
- obviously the easiest. You should have very little problems
- completing this, but there is one skill you should know that I
- find works rather well on Level 1, but not so well as you
- progress. I don't know exactly why this works, but I think it
- is due to the fact that the program looks for a white space for
- JOE to land on. When you near robots, and you are having
- problems jumping them, try this. Jump and hold down the space
- bar UNTIL you have landed on the ground again. This, for some
- reason, may cause you to `bounce' off the robots head if you
- fall short on the jump. Once you hit the ground again, release
- the space bar (Or the button if you are using a joystick)
- IMMEDIATELY. If you hold it down too long, JOE may jump again
- when he hits the ground. And, if you are on a Level other than
- 1, this will usually give the robots time to catch up with you,
- meaning death. Also, I have found that there is only one robot
- you MUST jump to complete all 5 stations. The one robot is the
- lowest robot (the one nearest the ground) on Station 1. This,
- of course is the first robot you will encounter.
-
- The second Station (The Slides) is one of the more difficult
- ones to find all the easy routes on. If you are on Level 1, it
- isn't extremely difficult, but it gets harder if you are on
- Level 4 or 5. To get by this Station, you do NOT have to jump
- the robot on the island near the bottom center of the screen.
- All you have to do is jump on the island he is on when he is at
- the opposite end. Then, quickly run to the center and go down
- the slide. This will put you on a smaller island below the one
- with the robot. From here jump to the left. Move JOE using the
- 1 key until the middle of his body is directly under the right
- leg of the ladder. From here, he won't fall down the slide on
- his left. If you move any closer though, he will fall, and so
- you will have to do it all over again. Once up the ladder, it
- is relatively easy. Continue until you are up to the island in
- the top left hand corner. To get this key quickly, wait until
- the robot gets to the very left of the island. Then dodge up
- and to the right. Go down and grab the key then use the right
- ladder to go down. From this island (the one right below the top
- one) you use the slide to go down and get the next key. But,
- don't be lax. Immediately after using the slid, press the 2
- (down) key, so that JOE won't continue to the right. If you
- aren't near the extreme left of this island, use the 1 key to
- get there. Now, jump to the right. You should be near the
- extreme left now. Time you run so that when you get the key,
- and fall down the middle slide, you won't hit the robot below.
- After getting the key, let JOE continue and he fall down the
- slide and (if you have timed it correctly) he won't hit the
- robot. He will pass the first island (with the robot) and will
- continue down to the next one. From here jump left and go down
- the slide. Then go back to the right and continue up the
- ladder. From here jump to the right from the point directly
- above the ladder. You should be able to get the key on this
- island by using the 1 key to move to the right. Once you have
- the key, jump back to the left and then take a running jump and
- jump from the extreme right of the island. This will put you
- past the slide in the island to the right. From here, continue
- over and up until you get to the island where the robot is.
- Wait for the robot to go all the way down to the left of this
- island, then go up and left and down the slide, all in one
- move. Watch that JOE isn't moving either way when you get to
- the bottom of the slide by pressing 2. Then just go left and
- get the key.
-
-
- Station 3 (The Elevators) is one of the easier ones once you
- learn how to use the elevators. They are rather difficult to
- use, because must center yourself every time. The elevator on
- the right side is an up elevator as is the one on the left. The
- one in the middle is a down elevator. To use an up elevator,
- move JOE until he is below it, then stop him using the 2 key.
- From here, jump and JOE will move upwards. To get off, you move
- JOE either left or right, depending on which way the platforms
- are. Watch it, because if you get off and you are too high up
- for the particular platform you want to use, you will die. To
- get on an elevator from a platform it is a little more
- difficult. Move JOE onto the elevator like you were moving
- across a platform. Then, once he is moving up and is in the
- middle of the elevator, press 2, so that he will stay put and
- won't continue all the way across and out the other side. To
- finish this station, if you make sure of getting all the key on
- the right hand side first, it makes it much more easy. Then,
- simply use the center elevator to go all the way down to the
- first platform, and go right. Let JOE go all the way across the
- left elevator, and drop on the platform to the left. Then from
- this platform, jump left and get the key. Jump right and
- continue up on the elevator, but make sure you don't get off
- prematurely, else you perish. Continue collecting the rest of
- the keys.
-
-
- Station 4 (The Invisible Ladders) I find to be the most
- difficult of all. First, let me tell you where the invisible
- ladders are. One of them extends from ground level to the
- island near the right hand side of the screen with the key on
- it. To use it, simply do as you would for a regular ladder. It
- may seem difficult to find at first, but just keep moving left
- and right with the 1 and 3 keys and you will find it. The other
- ladder extends from the very left most tiny island to the larger
- one near the top (not at the very top), which has a key on it.
- This is on the right side of the screen also. This one is also
- difficult to find, but you should be able to find it. To
- complete this station, get the key on the tiny platform with the
-
- invisible ladder first. Jump off the platform while running to
- the left. This will put JOE near the ladder you have to use to
- get up to the rest of the screen. Go up this ladder, and go
- left. Get the key that is on the mid-size island on the right
- hand side of the screen near the top. Move all the way across
- the top of the screen and get the key on the right side of the
- screen at the top. There is one dangerous jump on the way. It
- is the one between the two large platforms at the top of the
- screen. It is a possible jump, although difficult. After
- getting the key, go down the ladder near you. Time it so that
- the robot will be on the right of you when you get to the
- bottom. From here, go left. And then go down when you get to
- the next ladder. Make sure that the robot is way down at the
- right hand side, else he will catch up with you. Then, go left
- and get the next key. You have to make it back to the ladder
- that goes down though, so watch out for the robot. Go down when
- you get to the ladder. Then, you should be able to get the key
- that is at the bottom of the screen on the mid-right. Watch
- that you don't over-jump the little islands. Once you have
- gotten this key, go back up, and then go over to where the
- remaining key is. It is on a little platform to the right of
- the big platform. Take the jump, pick up the key and continue
- to the island on the right. From here go down. Then from this
- little platform, go right. Search for the hidden ladder using
- the 1 and 3 keys (remember you have to use 2 to go up it). At
- the top is the last key. This station takes the longest, so
- don't be surprised when you only get 500 or so bonus points. I
- haven't figured out a better way of doing it, and if you can,
- I'd be more than happy to hear about it. The last station (The
- Movers) is relatively simple. The movers won't fling you off,
- so don't worry about that. To begin, climb up to the first
- robot. Watch the jump over to the little island though, its a
- longer than usual one. Once there, wait until the robot goes
- all the way to the left, then follow him and go up when you get
- to the ladder, go up it. From here, pick up the key, and go up
- the next ladder. Jump to the mover, but be careful not to jump
- over it. It will take you across. To continue, jump off of it
- to the right. Don't try walking off the movers, you will fall
- off and die. Then, once on the island, go halfway down the
- ladder and stop by using either the 4 or 6 key. Wait until the
- robot below has moved all the way to the left, and then go down
- and to the right as quickly as possible. From here continue
- right over the little islands, and get the key at the top left
- hand side. Then, go back down the ladder, but watch out when
- you jump to the little island from the bigger one. You will
- continue left and fall off if you don't either hit the 2 key or
- jump right away again. After getting to the little island
- before the one with the robot, it is possible to jump to the
- ramped one from here, although very risky. Rather than risk
- this, you should wait until the robot goes all the way to the
- left again, then jump to his island, then drop off it to the
- right. This will put you on the ramped one. From the ramped
- one, just drop to the next mover. From the mover, time it so
- that you can land on the little island with the ladder when you
- walk off. From this island, jump left. Then walk off this
- island to the left. You will fall on another little one. Fall
- left again. Then jump left, and go down the ladder. From the
- next island, jump left and fall left from the next one. Once
- you are on the mover, just go all the way across. Go up the
- little ladder and get the key. Come back down and jump right.
- Go up the long ladder, and jump back on to the mover you used to
- get there. If it doesn't move at first, use the 3 key and move
- to the right. Then, on the right side, jump to the little
- island. From here use the ladder and go down. Then fall left
- and right. Then just go right and get the last key. This is
- one of the quickest stations, and will earn you lots of bonus
- points. After the last station, there will be an intermission.
- The nature of it will depend on what level you have completed.
- I am not going to tell you any more about it, because you have
- to see them yourself.
-
-
- A FEW MORE UNKNOWNS
-
- The "Special Room" can be found on station 1. To get into
- it, you have to go to the extreme right of the screen while at
- ground level. Jump up, and soon a ladder and island will
- appear. Climb the ladder and go right. You are now in the
- "Special Room", and completing it is rather simple. This is
- where you really get the points. And the JOES for that matter.
-
- To start the game at any level (this is revealed in the
- "Special Room"), all you have to do is type "JOEn" at the menu
- where it gives you all the game commands (the one that is boxed
- in and is displayed after each game). Then just hit "P" and the
- level you want. The n in JOEn should be the number of the
- station you want to begin at. This is good for easily clearing
- station 5 on all 5 levels to see all the intermissions.
-
-
- THE ROBOTS
-
- Level 1: The robots always follow a predicted pattern in
- level 1. They will go from one end of an island to the other and
- back again. This makes their paths extremely predictable.
-
- Level 2: The robots will chase you. Once they see you they
- will travel towards you. This makes jumping them a little more
- difficult. Stay out of there sight by keeping your neck just
- below ladder/island levels. After jumping one, move away, else
- he will turn around and pounce on you.
-
- Level 3: Robots will shoot. They will not turn around and
- follow you until after they have shot. Robots always pause
- movement for a tiny bit before shooting, so try and jump during
- this period so you will be in the air during there shots.
-
-
- Level 4: Robots move twice as fast, but won't shoot,
- otherwise this is the same as level 2.
-
- Level 5: Robots move twice as fast, and shoot, making this
- like level 3, but nearly impossible. Good luck with all 5
- stations here.
-
-
- The game continues with level 5 again and again after
- completing it.
-
- ACKNOWLEDGEMENTS
-
-
- This game was written by Kevin Bales, 16 years old, using
- BASIC. It was then compiled. This makes up for lost speed. My
- thanks to Kevin for putting it in the Public Domain. Kevin
- should have put a "beg screen" as he calls it, in the game, but
- he only thought of this afterwards. Kevin lives somewhere in
- Georgia, and he would probably love to hear some feedback from
- the users, and since his phone number is in the game, why not
- call him? I did, but none of the material contained here was
- derived from our conversation. I don't think he knows I did
- this, and I hope he's not angry. Also, I invite all of you to
- try Kevin's second Public Domain game CASTLE.EXE. This is a
- graphic adventure, and I think the best public domain program
- available. It requires the CASTLE.RAN file to run it. (It's
- not the type of graphics adventure you're probably thinking
- about, you have this little guy you move around on the screen,
- and you can also type in commands, too.)
-
- Thanks, Kevin!
-
-
-
- All information contained in this text was obtained and compiled
- by me.
- Tim McClarren
- 1235 Casa Solana
- Wheaton, IL 60187
- 312-682-3062 (voice); 312-682-1786 (data)
- For a copy of both games, call the XTBBS in Georgia at
- 404-396-2078. They have all the necessary information, and an
- address for mailing if you want a copy of JUMPJOE or CASTLE and
- don't want to download.
- Wheaton, IL 60187
- 312-682-3062 (voice); 312-682-1786 (data)
- For a copy of both games, call the XTBBS in Georgia at
- 404-396-2078. They have all the necessary information, and an
- address for mailing if you want a copy of JUMPJOE or CASTLE and
- don't want to download.
- NOTE: The old version of JUMPJOE had a bug in the Elevator
- station. If this is occurring on your copy, look for a new one
- on the above board or wherever you can find it. It SHOULD be
- called JUMPJOE2.EXE. Other than fixing the bug, this version is
- exactly the same with the exception of the title page. Also,
- Kevin has told me that a sequel should be available soon, but he
- wants input on what you people want. So call him! Pending
- name: JUMPJIM.EXE LOOK FOR IT!
-
-